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The guide.

Everything that is different here, page by page. The same guide as in game (AffenBiss menu, Guide tab), plus the basics for anyone new to Project Zomboid.

First steps

Welcome to AffenBiss

AffenBiss is coded in-house instead of a pile of mods: our own bank, our own claims, our own events. This covers everything that differs from the normal game. Search on the left or start here.

Most asked

All chapters

First steps

Your first day

The first steps, so you don't start from zero after your first death.

How it works

  1. Check your starter kit: school bag, club with saw blade, hunting knife, flashlight with battery, water, food, bandages and a note. No money included.
  2. Find the AffenBiss button in the left sidebar: profile, leaderboards, claims, vehicles, tickets, FAQ and this guide.
  3. Find a house and claim it: right-click the house, "Claim house". Free up to 20 x 20 tiles.
  4. Claim a car, even without a key. Then nobody can steal it.
  5. Collect cash without shuffling items: right-click a corpse, wallet or bag, Take cash. Grabs it all at once into your inventory.
  6. Deposit any cash you find at an ATM. Cash stays on your corpse when you die, your account doesn't.
  7. Vote every 2 hours: 10 to 50 $ to your account plus a package.

Good to know

  • After logging in you get 10 seconds of login protection from zombies (green countdown above your head).
  • On your first death you keep 80 % of your skills (journal, works automatically).
The AffenBiss menu
The AffenBiss menu

Related

Learning Project Zomboid

What your body needs

Zombies aren't the only thing that kills you. Keep an eye on the small icons on the right edge of the screen: they show how you're doing. Hover over one to see what's going on.

Good to know

  • Food and drink: Fresh food spoils fast, canned food lasts almost forever (bring a can opener or a knife). Tap water and power won't last forever. Collect bottles early and catch rain. Unboiled water from a pond or barrel makes you sick.
  • Sleep and mood: Tired survivors hit worse and see less. Sleep in a safe, locked room. Boredom and sadness drag your mood down: books, music and good food help.
  • Weight: Carrying too much makes you slow and exhausted. Bags and backpacks hold more when you wear them or carry them in your hands. Fetch heavy stuff like planks and metal by car.

Learning Project Zomboid

Understanding zombies

Zombies hear you and see you. Quiet and careful survivors live longer.

Good to know

  • Noise attracts: Gunshots, car alarms, smashed windows, loud music: anything that makes a racket pulls in zombies from all around. Quiet beats fast. Press C to sneak.
  • Nights are dangerous: On our server zombies are really active at night, and then about one in ten is a sprinter. During the day they shamble slower. Plan your trips for daytime and be back before dusk.
  • A bite is serious: A bite infects you, and the infection is usually fatal. So never fight several at once and don't get surrounded. AffenBiss has a rare Knox vaccine, see "Making the Knox vaccine".

Learning Project Zomboid

Fighting without dying

Hold the right mouse button to aim, left to swing. Space shoves a zombie away. Once it's on the ground, stomp it. One enemy at a time.

Good to know

  • Endurance: Every swing costs energy. Out of breath, you hit weaker and move slower. Back off before you run out, and fight at doors and corners rather than in the open street.
  • Weapons break: Every melee weapon wears down, hover over it to see its condition. Always carry a spare. Guns are strong but loud: one shot in town brings half the town.

Learning Project Zomboid

Treating injuries

Press H to open the health panel. Right-click a body part to see what you can do.

Good to know

  • Stop the bleeding: Bandage bleeding wounds right away, a ripped piece of clothing works as a bandage. Disinfecting (alcohol, disinfectant) keeps the wound from getting infected.
  • Glass, bullets, fractures: If glass or a bullet is stuck in the wound, pull it out with tweezers. Broken bones need a splint made from a plank or stick plus a bandage, then lots of rest.
  • Rest heals: Eating, drinking and sleeping well makes wounds heal faster. Change bandages regularly, dirty bandages cause infections.

Learning Project Zomboid

Loot and base

Kitchens have food, bathrooms have medicine, garages and sheds have tools. Open cupboards, fridges and crates nearby, their contents show up in the loot window on the right. Press M for the map.

Good to know

  • A safe home: Pick a house on the edge of town, not right in the centre. Close the curtains, board up windows with planks and nails, shut the doors. Here on AffenBiss you claim your house so no stranger gets in: see "Claim a house".
  • Plan ahead: Build rain barrels, collect seeds, look for a generator. If you think about water and food early, winter won't scare you.

Learning Project Zomboid

Getting better

Every skill grows when you use it: carpentry when building, cooking at the stove, aiming when shooting. Press L to see your progress and levels.

Good to know

  • Read books first: Skill books multiply the experience you get, but only if you read them before practising. Volume 1 covers levels 1 and 2, volume 2 levels 3 and 4, and so on.
  • Magazines and TV: Magazines teach recipes, for example for traps, repairs or weapon care. Early on the TV is worth it too: some shows give experience as long as there's power.

Learning Project Zomboid

Tips for Build 42

AffenBiss runs on Build 42. If you know Build 41, a few things are new.

Good to know

  • It's dark: Nights and houses without power are pitch black. A flashlight, lighter or lantern belongs in your bag. In the dark you spot zombies late.
  • Crafting with stations: Many recipes need a workbench, an oven or a forge. The crafting window shows what you're still missing for a recipe.
  • Learning recipes: You don't know many recipes from the start. You learn them from magazines, through your profession or once the skill is high enough.
  • New crafts: Blacksmithing, pottery, masonry, carving, glassmaking and stone tools: with enough time you can make almost anything yourself.
  • Animals: Chickens, cows, sheep and more can be kept. They need food, water and a pen. In return you get eggs, milk, wool and meat.
  • Empty-handed: No axe? Stones and branches make simple tools and weapons. Good enough to start with until you find better stuff in a garage.

Making money

All ways compared

No daily cap, no login money and no interest. Money almost always goes to your account. From easy start to big money:

Making money

WayWhat it isPayout
Votingevery 2 h, safe, works offline too10-50 $
Looting cashCupboards, wallets on zombies0.45-7.50 $ per bill
Crops at the farmhigh demand, low price0.50-3.50 $
Wood, charcoalMcCoy Lumberup to 10 $
FishFish hall5-24 $
BooksLibrary, new title20 $
Jewelry, bars, trophiesPawn shopup to 400 $
Global eventsevery 90-120 min20-300 $
Defending a distress callabout every 4 h150 $ + token
Leather, game, butterFarm, animals and hunting20-150 $
Iron and steel barsMetal works, smithing100 $
Vending machineyour own shop, works offline tooyou set it
Cars to playersaccount to accountyou set it
Scratch cardsVote package, found loot, right-click5-50 $

Good to know

  • Deliver lots of different goods instead of one in bulk: each business gets saturated per item, server-wide.
  • First to deliver gets the full price. After one day without deliveries, demand is back to full.
  • Trait Haggler: 5 % more when selling, 5 % less when buying.

Heads up

  • State shops, special stock and survivor posts no longer exist. Older videos and texts are outdated on this.
Selling at the lumber mill
Selling at the lumber mill

Related

Making money

Voting

The safest income for beginners: vote every 2 hours, money lands in your account instantly, even if you vote while offline.

Jackpot banner
Jackpot banner

How it works

  1. Type /vote in game or use the AffenBiss button, tab Vote. On your phone use affenbiss.de/vote.
  2. The vote page opens in your browser, cast your vote.
  3. Money is in your account instantly, the package arrives on your next login (after 20 seconds).

Numbers

Money per vote10-50 $ (random, 30 $ on average)
How oftenevery 2 hours
Bonus scratch card30 % chance
Air drop radio in the packagerare, about 2 %

Good to know

  • The package contains e.g. nails and screws, metal sheets, batteries, engine parts, canned food, seeds, ammo or antibiotics.
  • Right-click the scratch card to scratch it: 1 in 4 wins 5 to 50 $, straight to your account.

Related

Making money

Selling to businesses

Businesses buy goods and pay to your account. How much they pay depends on how saturated they already are today.

How it works

  1. Find the business on the map. Hover over it to see what it buys.
  2. Put the goods loose in your main inventory (not in bags, not in your hands, not favorited).
  3. At the trader press E or right-click, tab Sell.
  4. Pick an amount or All, then Sell. Max 200 items per sale.

Saturation per item

StatePrice
High demand (green)full price
Demand metdrops with every item
double the demand30 %, after that it takes nothing more
Market quake (every 6 h)1-2 shops +/-5-15 %

Good to know

  • Only intact stuff is accepted: full condition, food fresh and not bitten, containers empty.
  • Exception: planks, firewood, branches, twigs, pipes and rods are taken in any condition, just not broken.
  • Demand is server-wide and calculated for at least 5 players. It refills within one day.
  • Buying and reselling never pays off: businesses pay at most 60 % of the cheapest shop price.
Sell tab
Sell tab

Related

Making money

The businesses

Six businesses buy goods, plus the library and gas station. All are on the map.

Who buys what (full price)

BusinessWhatPrice
McCoy Lumber (Muldraugh)Charcoal, firewood bundles, logs, planks0.10-10 $
Metal works (Irvington)Iron and steel bars, metal sheets, scrap, pipes0.50-100 $
Farm (Echo Creek)Crops, herbs, eggs, butter, wool, yarn, meat, leather0.50-150 $
Fish hall (Brandenburg)22 fish species, crayfish, bait fish2.50-24 $
Pawn shopJewelry, watches, gems, trophies, bars1.50-400 $
Furniture storedismantled furniture, about 20 % of the shop priceper item
Libraries (3, incl. March Ridge)Books20 $ / 2 $
Gas stationGas from the still, cash0.72 $ per liter

Good to know

  • Best prices per item: large raw leather 150 $, game 50 $, turkey 40 $, butter 20 $, yarn 15 $.
  • The farm has high demand for crops (25-30 per player per day), low for meat and leather (2-6).
Farm buyer
Farm buyer

Related

Making money

Pawn shop

Every valuable you find in the world turns into money here. Pure looting, no crafting needed.

Numbers

ItemPrice
Gold bar400 $
Silver bar200 $
Gold trophy / silver / bronze150 / 120 / 80 $
Military medal80 $
Gold medal75 $
Diamond / ruby / sapphire50 / 45 / 40 $
gold classic watch50 $
Jewelry1.50-15 $

Good to know

  • Demand is low (usually 1-3 per player per day). Bring rare pieces early in the day.
Pawn shop
Pawn shop

Related

Making money

Library

Three libraries with a shared collection, all on the map, one of them in March Ridge. Handing in books earns money, reading on site costs a little from volume 2 on. You can't take books with you.

How it works

  1. Right-click at the library, Library: Catalog.
  2. Tab Hand in: sell books.
  3. Tab Read: pick a book, read it on site.

Numbers

Hand in a new title20 $
More copies2 $ (up to 10 per title)
Reading volume 1 and magazinesfree
Reading volume 2 / 3 / 4 / 53 / 6 / 10 / 15 $
Cassettes3-5 $

Good to know

  • You pay once per title, continuing is free. Your reading progress counts in all three libraries.
  • Too far? Book vans at the drop-off points take them there. Takes a few hours, 25 % get lost on the way, the money arrives even when you're offline.
Library, Hand in tab
Library, Hand in tab

Related

Making money

Money from events

Joining pays off: distress calls and global events pay straight to your account.

Distress call held
Distress call held

Numbers

EventReward
Distress call defended (present 60 % of the time)150 $ + 1 mission token
Combat contest, place 1/2/3300 / 150 / 75 $
Work and fun contest, place 1/2/3150 / 75 / 40 $
Place 4 and below20 $
Horde held off100 $ + tokens for the top 3
Server goal reached200 $ for everyone who does their half

Good to know

  • Global events run every 90-120 minutes with 8+ players online, distress calls about every 4 hours with 15+ players.
  • To get placement money you need the event's minimum score (e.g. 10 kills in the skull contest).

Related

Making money

Your vending machine

Your own shop: it sells even while you're offline. Customers pay from their account, the money piles up in the till.

How it works

  1. Buy it at the furniture store (2,500 $).
  2. Place it in your own claim by right-clicking the item, can face 4 directions.
  3. E at the machine: put goods in the slots, set a price.
  4. Pay out the till at the machine to your account.

Numbers

Slots12, each up to 50 of the same item
Priceyour choice, max 3x market value
No market valuemax 500 $ per item
Fee5 % to the state
Per person1 machine, 1 per claim

Good to know

  • The machine cools like a fridge, with power food stays fresh.
  • Everyone sees your machine on the map and its goods when hovering over it.
  • If it gets dismantled or the claim is gone, the whole till goes to your account.

Heads up

  • Not allowed: cash, deeds, vehicle titles, air drop radios, ATM kits.
Your machine, till
Your machine, till

Related

Making money

Selling fuel

Gas stations buy gas, paid in cash. Best is your own brew from the still.

How it works

  1. Carry gas cans in your bag or park your car next to the pump.
  2. E at the gas pump.
  3. At the bottom, Sell biofuel.

Numbers

Buy price0.72 $ per liter, cash
Per gas station and game dayup to 800 l
For comparison: buying2 $ per liter

Good to know

  • Using your own fuel saves more than selling it: 2 $ per liter.
Gas pump, selling
Gas pump, selling

Related

Making money

Trading between players

Whatever businesses won't take, other players might buy.

Numbers

Selling carsVehicle manager, account to account, rare found cars too
Trade cornercorner in your claim, others can drop off (and take)
Vending machineyour own shop, sells while offline
Cashjust hand it over
OffersDiscord marketplace
Selling a car
Selling a car

Related

Making money

Slot machine

For fun, not profit: on average just under 20 % of your bets go to the machine. It's wherever the staff placed it.

How it works

  1. Right-click Play slot machine.
  2. Insert cash: +5 $, +20 $ or +50 $.
  3. Choose your bet, SPIN.
  4. Cash out gives your credit back in cash.

Numbers

Bet per spin0.10-2 $
Payout rate80.55 %
Max win500 $ per spin
Free spins3/4/5 bananas = 10/15/20, double winnings

Good to know

  • If you walk away, log out or don't play for 5 minutes, your credit is paid out.
Monkey machine
Monkey machine

Related

Making money

Game table: poker

  • Up to 6 players
  • Host starts

At the game table you play against each other, not against the state: Texas Hold'em with up to 6 people. The money comes from your account.

How it works

  1. Walk to the game table, press E or right-click. You can watch from up to 10 tiles away.
  2. Click a free seat, pick your buy-in, sit down. The money moves from your account to the table.
  3. Whoever sits down first is the host (crown). The host clicks Start round once everyone is seated.
  4. After that, hands keep coming on their own. Pause after this hand stops the table again.
  5. Check, Call, Raise or Fold. Each turn has 30 seconds.

Table levels

BlindsMoney at the table
1 / 2 $20-200 $
2 / 5 $50-500 $
5 / 10 $100-1,000 $
10 / 20 $200-2,000 $
25 / 50 $500-5,000 $

Good to know

  • At the end the winners show their cards. Losers decide for themselves: Show cards or Keep hidden. Without a click they stay hidden after 6 seconds.
  • If everyone else folds, the winner decides whether to show.
  • If the host leaves, the next player becomes host.
  • When you stand up, your table money goes back to your account.

Heads up

  • 1 % of every round goes to the state.

Related

Making money

Monkey UNO

The second game at the game table: play a card matching the colour or number of the top card. First one out of cards wins. Also works without any stake.

How it works

  1. At the game table click a seat, pick the stake and sit down.
  2. The host (crown) starts the round when everyone is ready. Everyone gets 7 cards.
  3. Click a matching card or draw from the draw pile. 20 seconds per turn.
  4. Click UNO! when you play your second-to-last card.

Numbers

CardEffect
Skipthe next player misses a turn
Reverseplay goes the other way
+2the next player draws 2 and misses a turn
Wildalways fits, you pick the colour
Wild +4pick the colour, the next player draws 4

Good to know

  • Stake: none, 10, 25, 50 or 100 $. Whoever set up the table decides what is allowed.
  • The winner takes the whole pot, 1 % goes to the state.

Heads up

  • Forget UNO! and anyone can catch you for 3 seconds: 2 penalty cards.

Related

Making money

Scratch tickets

You find scratch tickets in the world. Right-click, scratch, done: winnings go straight to your account.

How it works

  1. Put the scratch ticket in your inventory.
  2. Right-click the ticket, Scratch the ticket.
  3. Winnings land directly in your account, the ticket is gone afterwards.

1 in 4 tickets wins

PrizeShare of wins
5 $40 %
10 $30 %
20 $20 %
50 $10 %

Good to know

  • No ticket pays more than 50 $. An already scratched winning ticket is cashed with Cash in winning ticket.

Related

Making money

What to spend money on

Almost everything is paid from your account. You only need cash at the gas pump and the slot machine.

Numbers

WhatPrice
Bank tiers 2-7250 to 15,000 $
Claim bigger than 20 x 202 $ per tile (50 x 50 = 4,200 $)
Fuel2 $ per liter, cash
Propane120 $ per full tank, cash
Founding a faction1,000 $
Trailer / truck / sports car350 $ to 17,800 $
Workshop manual (specialist shop)1,000-2,000 $
Furniture and appliances12-1,500 $
Vending machine / ATM2,500 / 3,000 $
Special car paint12,000 $ + paint kit
Reading at the library3-15 $
Barber15 $ cut, 25 $ dye
Furniture store
Furniture store

Related

Bank and cash

ATM

One account per player, no card or PIN. Both characters share it. Your balance survives death.

How it works

  1. Walk up to an ATM (no power needed), press E.
  2. Type in an amount or click one.
  3. Deposit takes cash from your main inventory.
  4. Deposit all also grabs money from bags and wallet.
  5. Withdraw gives you cash.

Numbers

Feesnone
Interestnone
Statementthe last 100 transactions

Good to know

  • Cash stays on your corpse when you die, anyone can loot it. Deposit it!
Monkey bank
Monkey bank

Related

Bank and cash

Account tiers

Your account has a limit. Buy more room tier by tier at the ATM.

Numbers

TierLimitUnlock
11,000 $free
23,000 $250 $
35,000 $750 $
410,000 $1,500 $
525,000 $4,000 $
650,000 $8,000 $
7100,000 $15,000 $

Good to know

  • Anything over the limit (selling, events, votes) goes into your pocket as cash. If you're offline it's saved and paid out after you log in.
  • Yellow bar = almost full, red = over the limit. If you're over, you keep everything and can still withdraw.

Heads up

  • Buy the next tier in time, or you'll be carrying payouts around as cash.
Account full
Account full

Related

Bank and cash

Splitting and merging cash

Money is a bill with the amount in its name. Right-click to split it or merge bills.

How it works

  1. Right-click the bill in your inventory.
  2. Split money: type an amount or pick 10 $, 50 $, Half.
  3. Click Split.
  4. Merge money turns many bills into one.

Numbers

Smallest bill1 $
Splitmax 60 times per hour
Weight1 kg per $1,000

Good to know

  • You find cash in cupboards and on zombies (wallets). A bill is worth $0.45 to $7.50.
Split money
Split money

Related

Bank and cash

Your own ATM

An ATM right in your claim.

How it works

  1. Buy the kit at the furniture shop ($3,000).
  2. In your own claim, right-click Place ATM.
  3. Remove it with right-click Remove ATM.

Numbers

Price$3,000
Per claimone
Whereonly in your own claim
Same window as any ATM
Same window as any ATM

Related

Bank and cash

Service tokens and Veteran Shop

You earn tokens by pitching in at events. The Veteran Shop only takes tokens, never money.

Numbers

ItemTokens
Paint kit1
Magazine "The Machinist"2
Survival radio (Air Drop)2
Medic radio / Army radio3
Stalker radio4
Vehicle title (+1 vehicle)12
Land deed (+1 claim)16

Good to know

  • Tokens for: defending a distress call (1), helping rebuild a broken shop (1), Horde held top 3 by kills (3/2/1).
  • Your token balance shows in the profile in the AffenBiss menu.
Veteran Shop
Veteran Shop

Related

Claim (your land)

Claim a house

A claim is your property: nobody can touch anything there without your okay. House plus a 2-tile border, sheds included.

How it works

  1. Stand next to the house.
  2. Right-click Claim house.
  3. Bigger than 20 x 20? The game asks you about the cost.
  4. Done: right-click inside the claim opens the Claim Manager.

Good to know

  • Your very first claim comes with a Move-in kit: hammer, 20 nails, 6 planks.
  • Claimable: houses, farm buildings, abandoned houses and unfinished builds. Police, shops or factories only via Claim request.
Claim Manager, Claim tab
Claim Manager, Claim tab

Related

Claim (your land)

Claim land

No house? Out in the open you can claim a patch of land, e.g. for a garden, pasture or your own build.

How it works

  1. Out in the open, right-click Claim land.
  2. Pick a size: 10 x 10 or 20 x 20 around you.
  3. Then expand it like a house claim.

Good to know

  • Free. The starting land must stay inside when you expand.
  • Claim or move any unclaimed cars on the land first.
Drawing borders
Drawing borders

Related

Claim (your land)

Size, cost and count

Up to 20 x 20 a claim is free, each extra tile costs $2. How big and how many depends on your playtime.

With playtime

Playtimelongest edgeClaims
from 0 h25 tiles1
from 8 h30 tiles2
from 30 h40 tiles3
from 100 h50 tiles3

Good to know

  • Cost: 25 x 25 = $450, 30 x 30 = $1,000, 40 x 40 = $2,400, 50 x 50 = $4,200. Paid from your account first, otherwise cash from your main inventory.
  • Each Land deed = +1 claim, max 2 deeds. Very rare in office and police desks, or 16 service tokens.
  • Playtime = real online time, both characters combined.
Draft with cost
Draft with cost

Related

Claim (your land)

Draw your own borders

In the Claim Manager you move each edge on its own. Yellow is the draft, dashed is the current border, and you see the same on the ground.

How it works

  1. Right-click in the claim, Claim Manager.
  2. Borders tab.
  3. Move edges N, S, W, E; size and cost are shown at the top.
  4. Save borders.

Good to know

  • Stand close to the claim to make changes. The house and all sub-zones must stay inside.

Heads up

  • Not allowed: over other claims, roads (driveways are fine), 5 tiles around spawn points, PvP zone, restricted zones, close to shops. Another house goes fully in or fully out.
Borders tab
Borders tab

Related

Claim (your land)

Members and permissions

Up to 12 members per claim. You decide who gets Containers, Build, Dismantle, Vehicles and Manage.

How it works

  1. Claim Manager, Members tab.
  2. Type a name or tap a nearby player, Invite.
  3. The other player has to be online and accept.
  4. Toggle permissions in the table (yellow = allowed).

Numbers

New members can useContainers and vehicles
New members can't useBuild, Dismantle, Manage
Doors and lightsevery member

Good to know

  • Managers invite and set permissions, but can't appoint managers.
  • Your second character is automatically listed in your claims.
  • Anyone let in through a faction doesn't count toward the 12.
Members tab
Members tab

Related

Claim (your land)

Sub-zones

Parts of the claim with their own permissions: your buddy can build in the workshop but can't touch the pantry.

How it works

  1. In the claim, right-click Sub-zone, Set corner 1 here.
  2. Walk to the opposite corner, Corner 2 here + create, give it a name.
  3. In the Claim Manager click the zone and set Entry, Containers, Build, Dismantle per member.

Numbers

Per claimup to 8 sub-zones
Locationfully inside the claim, no overlap

Good to know

  • Inside the zone only its permissions apply. Owners and managers can do everything everywhere.
Sub-zones tab
Sub-zones tab

Related

Claim (your land)

Trade corner

Strangers can't do anything in your claim unless you allow it: drop off items or trade in a small corner.

Numbers

Checkbox "Strangers drop off here"drop off anywhere in the claim, take nothing
Sub-zone "Strangers drop off"drop off only there
Sub-zone "Drop off + take"small swap corner

Good to know

  • Strangers have to stand close (max 2 tiles).
  • A sub-zone without trading stays private, even if the claim has "Strangers drop off" turned on.

Heads up

  • "Strangers drop off" doesn't work together with "Invite-only access".
Checkbox in the Claim tab
Checkbox in the Claim tab

Related

Claim (your land)

What strangers can't do

In someone else's claim nothing works without permission. The server checks this, not just your game.

Numbers

Open containers, cupboardsno
Build, dismantle, move furnitureno
Doors, lights, stove, radiono
Water, rain barrels, plantsno
Traps, fishing nets, corpsesno
Chop trees, digno
Drive inno, acts like a wall

Good to know

  • Items on the floor in a claim never get cleaned up. Spoiled stuff in containers is only removed outside claims.
  • Animals in a claim are protected as long as hunger and thirst stay below 80%.
  • Outside claims nothing is protected: anything you build there, anyone can tear down.
Message in someone else's claim
Message in someone else's claim

Related

Claim (your land)

PIN locks

Secure doors and containers in your claim with a number code, even against members.

How it works

  1. In the claim, right-click a door or container, Set PIN.
  2. Type 4 to 8 digits, Enter confirms.

Numbers

Unlocked15 minutes
After 3 wrong tries5-minute cooldown
Range3 tiles

Good to know

  • Without the code only whoever set the lock gets in. Owners and managers can remove it but not open it.
Enter PIN
Enter PIN

Related

Claim (your land)

Expiry and absence

Claims live by being lived in. 14 real days without a visit from you or a member, and it's gone.

Numbers

Warning24 h before
Expiryafter 14 real days without a visit
After thatlocked for 3 days, can be returned via ticket
Thenthe area gets reset

Good to know

  • The countdown shows in the profile in the AffenBiss menu ("Claim gone in", red under 3 days) and in your account on affenbiss.de.
  • Going away for long? Write a ticket beforehand and the team marks the claim as absent. Then the clock stops.
  • Claim levels: from 7 days "Settled", from 30 "Homestead" (5-tile zombie-free border), from 90 "Old-timer".
Level and days in the Claim Manager
Level and days in the Claim Manager

Related

Claim (your land)

Release and transfer

Hand it to a player or release it completely. Releasing wipes everything in the claim.

Numbers

Releaseeverything in the claim is removed, paid land is lost
Transferto an online player with a free slot, you stay a member
Cooldown5 min between claiming and releasing
Releasing fresh claims oftenup to 6 h cooldown

Heads up

  • Pack everything before releasing! Otherwise containers, builds and contents are gone.
More tab
More tab

Related

Claim (your land)

Claim request

Police station, fire station or a shop? Those only work via a request to the team.

How it works

  1. When you claim, the game asks whether to send a request.
  2. The cost is charged right away.
  3. Open a ticket on Discord with the request number #....

Numbers

Rejectedmoney back
After approval48 h to log in
No answermoney back after 7 days
Open at onceone

Good to know

  • More space via ticket: clans of 4+ players (for in-game money) or free for businesses open to everyone.
Prompt when claiming
Prompt when claiming

Related

Faction

Found a faction

A gang with a tag before your name, shared cash, chat and map.

How it works

  1. AffenBiss button, Manage, Create faction.
  2. Start tab: name (3-24 characters) and tag (2-5 characters).
  3. Hit Start.

Numbers

Playtime5 hours
Cost$1,000 from your account
Membersup to 12, 1 leader, up to 3 deputies
Inviteonline only, 60 seconds

Good to know

  • Both characters of one player count as one member.
  • No damage against your own gang.
Start faction
Start faction

Related

Faction

Faction cash

The gang's shared money, booked from and to your bank account.

Numbers

Depositevery member
Withdrawleader and deputies
Withdraw per daymax $3,000
Tierslike the account, $1,000 to $100,000

Good to know

  • If the faction is disbanded, the rest of the cash goes to the leader.
  • The ledger shows the last 30 transactions.
Cash tab
Cash tab

Related

Vehicles

Claim a car

Nobody else can start a claimed car, strip parts or siphon fuel. You don't need a key for this.

How it works

  1. Stand next to the car or get in.
  2. Right-click the vehicle, Claim vehicle.
  3. Done, right-click opens the Vehicle Manager.

Numbers

New claimsmax 4 per 30 min
Releasenot until 10 min after claiming

Heads up

  • To drive you still need a key or hotwiring.
  • Not in someone else's claim and not in the PvP zone.
Vehicle Manager
Vehicle Manager

Related

Vehicles

How many cars

More playtime, more cars. Trailers count too.

Numbers

PlaytimeVehicles
from 0 h3
from 8 h4
from 30 h5
from 100 h6

Good to know

  • Each Vehicle title = +1 slot, up to 5 titles. Very rare in workshops, garages, police desks, or 12 service tokens.
  • An unclaimed trailer belongs to the claimed vehicle towing it.
Your vehicles
Your vehicles

Related

Vehicles

Vehicle Manager

All your cars with location, mileage and expiry. Here you decide who can drive.

How it works

  1. Right-click the car Vehicle Manager, or AffenBiss button, Manage.
  2. Pick a car: Map, Rename, Release.
  3. Who can drive: Once, Lend (1, 2 or 6 h) or Permanent.

Numbers

Drivers per carup to 10
Distance when releasing15 tiles
Loan time up10 min to pull over

Good to know

  • Quick: right-click a player, Let them drive once.
  • Borrowed means: driving and trunk yes, removing parts and siphoning no.
Let drive
Let drive

Related

Vehicles

Sell or gift a car

Payment goes account to account, the seller gets the money even while offline.

How it works

  1. Vehicle Manager, pick a car, Sell or Gift.
  2. The buyer stands at the car and accepts within 60 seconds.

Numbers

Buyer needsa free vehicle slot
Pricewhole dollars, up to $1,000,000
Feenone
Sell
Sell

Related

Vehicles

Car dealers

Rare vehicles are only sold here. Paid from your account, the car is registered to you right away.

Numbers

DealerPrices
Trailer Yard (near West Point)trailers $350-1,100, semi-trailers $5,400-7,500
Truck Yard (Brandenburg)tractor units and trucks $5,000-11,300
Sports Car House (Louisville)$13,600-17,800

Good to know

  • The car waits at the pickup spot, empty and unlocked, with key and 5 to 150 km.
  • Dealer only: semi trucks and trailers, army trucks, Bushmaster, DeLorean BTTF, GT500e.
  • About every 14 days a rare sports car shows up somewhere in the world. The feed announces it, without location.
Truck Yard
Truck Yard

Related

Vehicles

Mileage and wear

The more kilometers, the less a car can be repaired.

Numbers

up to 80,000 kmrepair up to 100%
from 250,000 kmonly up to 60%
Found cars15,000-220,000 km
Rare cars2,000-20,000 km

Good to know

  • Mileage and limit are shown in the mechanics window.
  • Heater, glovebox and radio can be repaired there.
  • Cars use 25% more fuel than in the base game.
Mileage in the mechanics window
Mileage in the mechanics window

Related

Vehicles

Paint job

Custom color, factory color or special paint. Only you see the preview.

How it works

  1. As the owner, hit Paint in the mechanics window.
  2. Pick a color and stay at the car (about 7 minutes).

Numbers

Custom color2 full paint buckets
Factory color1 paint kit
Special paint1 paint kit + $12,000

Good to know

  • Paint kits: rare in workshops and garages, or 1 service token.
Paint
Paint

Related

Vehicles

Refueling

Refuel through a window: pick a target, set the amount, see the price first. Cash only.

How it works

  1. At the pump E.
  2. Pick a target: a car at its fuel cap or a gas can.
  3. Set the amount with the slider, 10 l or Fill up.
  4. Pump.

Numbers

Gas$2 per liter, cash
Per fillup to 500 l
Propane tank$120 when full, partial fills prorated
Restockabout 50 l per pump per day

Good to know

  • Empty pumps are normal. Restock arrives as a 250 l delivery.
  • Tanker trucks have two tanks. In the right-click menu every entry says own tank (the one it drives on) or cargo tank, with the fill level.
Fuel pump
Fuel pump

Related

Events

Air Drop

Use a radio, a crate drops from the sky, and a horde comes with it. Whoever gets there first gets the crate.

Air Drop incoming
Air Drop incoming

How it works

  1. Get a radio and go outside.
  2. Right-click the radio, Call in a supply drop, confirm. The radio is used up.
  3. After 80-100 seconds the crate lands 6-14 tiles from you. Watch for the smoke.
  4. Loot the crate, fight off the horde.

Radio types

RadioContents
Army2 army weapons with ammo, gear, rations
Mediclots of medicine, some food, no weapons
Survivalfood, water, tools, tent, seeds, fishing rod
Stalkergas mask, vest, 1 weapon, 3 guaranteed rare items, guarded
Emergency radiorandom: Army, Survival, Medic or Stalker

Good to know

  • Up to 3 crates per player at once, 1 minute cooldown between calls. Trait Radio Operator: 20 % shorter cooldown.
  • Every 5th crate is full, plus a packed army backpack.
  • At night 25 % more zombies show up, but legendary loot only drops at night (22:00-6:00) or in the PvP zone.
  • Radios are never sold for money: Veteran shop (2-4 tokens), votes, notice board, rarely in army depots.

Heads up

  • The horde comes even if you loot the crate fast. Army and Stalker send a second wave.

Related

Events

Horde and guards at the drop

There's work waiting at the Air Drop. Here's how the horde plays out:

Landed, Stalker
Landed, Stalker

Numbers

Per waveabout 40 zombies, 15 already at the smoke
WavesMedic and Survival 1, Army and Stalker 2
Next wavewhen only 20 % are left standing, after 30 s
Toughness1.5x, no sprinters
Stalker guards3-5 of them, 2.5x tough, carry loot themselves

Good to know

  • No zombie spawns closer than 45 tiles to a player, they come in from outside.
  • Anyone within 400 tiles sees direction and distance to the crate.

Related

Events

Rare loot

Some items no longer spawn freely in the world, only from Air Drops, held events and PvP drops.

Drop with loot
Drop with loot

Numbers

Chance per drop or event20 %
Of those, legendaryevery 4th hit
Normalsledgehammers, katana, M16, hunting rifle, MSR7T, scopes, red dot, laser
Legi magazinesonly from Air Drops, events and event zombies

Good to know

  • The whole server sees the find: "Something rare is in the Air Drop of ..." First come, first served.

Related

Events

Distress call

A horde attacks a shop or business. Defenders get money and a token.

Distress call, fight in the zone
Distress call, fight in the zone

How it works

  1. Chat announcement 10 minutes ahead, reminders at 5 and 1 minute.
  2. Head over and stand in the red zone (45 tiles around the target).
  3. Fight off 3 waves. You win when all waves are gone or the target holds for 25 minutes.

Numbers

Whenabout every 4 h, with 15+ players
Zombies60 + 15 per defender, up to 200
Reward (present 60 % of the time)$150 + 1 service token
Rare loot20 % for one defender

Good to know

  • Lost? The shop is wrecked and closed, fixed again after 2 hours. Faster via Rebuild: bring planks, nails, screws, sheet metal. Chip in 25 % or more to get a token.

Related

Events

Global events

Every 90 to 120 minutes an event starts for everyone, 15 minutes long. A card at the top shows the task, time left and top 3.

Numbers

TypeWhatReward
Combat contestkills, pan, shoving, car ...$300/150/75
Work contesttrees, fish, running, sewing, fence games ...$150/75/40
Horde6 waves at hospital, mall, police, bar, church$100 + tokens
DropAir Drop at the player with the most people aroundLoot
Server goaleveryone together, per player online 30 kills, 2.5 km or 5 meals200 $

Good to know

  • From 8 players online. From 4th place on you get $20 for taking part if you hit the minimum.
  • For the server goal, only those who do at least half their share get paid (15 kills, 1.25 km or 3 meals). Tagging along earns nothing.
  • The card can be minimized, moved or turned off in the AffenBiss menu. You can still take part.
Event card
Event card

Related

Events

Weather bonus

The right weather gives +50 % XP. The weather monkey above the moodles shows what's going on.

Weather monkey
Weather monkey

Numbers

WeatherBonus
StormCarpentry, Maintenance +50 %
ThunderstormElectrical +50 %
Snow (outside)Fitness, Strength +50 %
RainFarming +50 %
Fog (outside)Sneaking, Lightfooted +50 %
Sun20 % less endurance used when running

Good to know

  • Nonstop farming won't pay off, there's an hourly cap.

Related

Events

Notice board

Jobs are posted in 12 towns: deliver, craft, hunt, explore. Rewards are items, XP and reputation, no money.

How it works

  1. Find a board on the map, E.
  2. Pick notes, pin up to 3 (they then show at the screen edge with progress).
  3. Finish the job, turn it in at the board. No need to accept it first.

Reputation ranks

PointsRankUnlocks
25Helperhard notes, bounties
75Known6th note
175Reliablespecial notes
350Respectedchoose your reward
600Legendgolden name

Good to know

  • Each note once per day, new ones at midnight.
  • Whole board done: duct tape and wood glue. All boards in one day: Survival radio.
  • Helper of the week: Survival radio and 24 h of +20 % XP on one skill.
Notice board
Notice board

Related

Events

Restarts and feed

The server restarts four times a day. A card at the top counts down.

Restart card
Restart card

Numbers

Restarts1:00, 5:00, 10:00 and 15:00
Warnings15, 10, 5 and 1 minute
Mod update5 minute warning, then restart your game
5:00with backup and map reset

Good to know

  • In the last minute: find a safe spot, log out first, wait 1-2 minutes, then reconnect.
  • Deaths, levels, crowns, Air Drops and new claims show up in the Discord feed and on affenbiss.de, never with a location.

Related

Crafting and living

Distillery

Distill booze and make fuel, in your claim. 16 drinks plus biofuel.

How it works

  1. Build: Metalworking 3, Carpentry 3, hammer, pot, metal pipe, 4 planks, 8 nails.
  2. Place it in your own claim, E.
  3. Pick a recipe and amount (1-10 bottles), Start mash.
  4. Let it mature until the bar sits in the bright zone: perfect.
  5. Wood into the fire slot (Wood), Distill, then Pour out.

Some recipes

DrinkCookingFerments / distills
Beer, cider, gin115-20 min
Vodka, wine225 min
Rum335 min
Biofuel3 + Farming 230 min, 10 l
Brandy, tequila440 min
Whiskey, vermouth535-60 min

Good to know

  • The mash stays perfect for 2 real hours, then turns to vinegar (up to 50 %). Lower quality = fewer bottles.
  • Wood: plank or firewood = 1 unit, log = 3, up to 10 units.
  • Fueling up with your own biofuel saves $2 per liter.
Distillery
Distillery

Related

Crafting and living

Bees and honey

Build a hive, add a colony, let the frames fill up, extract.

How it works

  1. Build a beehive (Carpentry 4) and place it outdoors.
  2. E on the hive, Add a colony: honeybee, bumblebee or Zombee.
  3. Insert frames, wait.
  4. Full frames into the honey extractor (4 at once), Extract.

Numbers

Per full frame1.5 l raw honey
Indoorsonly half the honey
Activedaytime only, no rain (Zombees always)

Good to know

  • Nearby beds get a growth boost once a day.
  • You find a colony while foraging or with bait.
  • Honey is needed for vermouth and the Knox vaccine.
Beehive
Beehive

Related

Crafting and living

Cooking

One window for everything: put a dish together, cook it, take it out.

How it works

  1. Right-click a pot, pan, bowl or stove, Cook is right at the top.
  2. Add ingredients (click = 1, Shift+click = all).
  3. Empty pot: Add water fetches water.
  4. Cook takes the dish to the stove for you. The top shows when it's done and when it burns.

Good to know

  • Spices take up no space.
  • Recipes tab: dough, slicing, canning.
Cooking
Cooking

Related

Crafting and living

Water pipes

Connect rain barrels to a sink, shower or toilet. Water comes through the pipe purified.

How it works

  1. Pipe wrench and metal pipes on you, build rights in the claim.
  2. Right-click a basin or barrel, Water pipes ....
  3. Pick a source, Connect.

Numbers

Pipes1 per 10 tiles (rounded up)
Lengthup to 40 tiles, 3 floors
Barrels per basinup to 6
Basin / tub20 l / 100 l

Good to know

  • Rainwater in the barrel itself isn't clean, only once it runs through the pipe.
  • Pour all in empties all full buckets and bottles into a barrel at once.
Water pipes
Water pipes

Related

Crafting and living

Area work

Drag a rectangle, your character works through it tile by tile: sow, water, harvest, mow, chop, fertilize.

How it works

  1. Right-click the ground, Area work ..., pick a task.
  2. Click the first and second corner (up to 10 x 10). Red = no rights, skipped.
  3. Your character works in a snake pattern. To cancel: Stop area work.

Numbers

Tasksfurrows, sowing, watering, harvesting, scything, mowing, raking, grass seed, stumps, bushes, trees, dung, NPK/compost
Pauses atendurance below 40 %, full bag, zombies within 8 tiles

Good to know

  • Plants grow 4x as fast and lose little water, but die indoors.
  • Dung isn't fertilizer: dung, composter, compost bag, bed.
Area work: menu and frame
Area work: menu and frame

Related

Crafting and living

Animals and herd table

Your whole herd in one table with traffic lights for hunger, thirst, health and more.

How it works

  1. In the pasture, Check zone.
  2. Sort columns, filter by dots.
  3. Right-click an animal = the game's normal animal menu (milk, shear ...).

Good to know

  • Animals need little feed, give milk and wool fast, grass grows back after 6 hours.
  • What you see depends on your Animal Care level.
Your pasture
Your pasture

Related

Crafting and living

Music

Boombox, Walkman, Discman, record player, jukebox and car radio play real songs. Everyone hears the same thing.

How it works

  1. Unpack the cassette, CD or record first (right-click).
  2. Right-click Play music or E on the device or jukebox. In a car: radial menu, car radio.
  3. In the window: play, flip side, volume, shuffle.

Numbers

BatteryBoombox 6, Walkman 10, Discman 5 real hours
From volume 3zombies take notice
From 7they come from far away

Good to know

  • Headphones and Walkman never attract anything.
  • The Walkman only plays in your hand or main inventory, not in a bag.
Music
Music

Crafting and living

Making the Knox vaccine

The only cure for a zombie infection. Hard to make: three stages, First Aid 10, a hidden lab and the distillery.

How it works

  1. Stage 1, Sample in the lab (about 2 real hours): antibiotics, full bottles of rubbing alcohol, animal blood, beta blockers, antidepressants, sleeping pills, cotton balls, empty 1 l glass bottles, fresh dead rats. Tweezers, glass blowpipes and buckets are kept.
  2. Stage 2, Antiserum in the lab (about 2 real hours): the analyzed sample, antibiotics, dried mallow, painkillers and sleeping pills, wild garlic, black sage, ginseng, rubbing alcohol, candles, filter cloth, clean water.
  3. Stage 3 in the distillery (about 11 real hours): unstable antiserum, 3 vitamin pills, 1 l whiskey, 1 l vodka, 2 l raw honey, 2 rat poison. Makes 1 ampoule.
  4. Right-click the ampoule, Inject Knox vaccine.

Numbers

Cures the infection65 % chance
Side effect15 real minutes sluggish, endurance drains fast
Not infectedyou keep the ampoule
SkillFirst Aid 10, for every stage

Good to know

  • Wear these when starting in the lab: rubber gloves, gas mask, surgical cap, lab coat, doctor's shirt, doctor's pants, rubber boots. At the distillery: dish gloves, gas mask, surgical cap.
  • Labs aren't on any map. Whoever finds one smells it: "Something smells of chemicals here ..."
  • A running batch belongs to whoever started it.

Heads up

  • Wounds stay even after the cure and still need treating.
  • Without the vaccine a bite kills you in 8-12 real hours and you get back up.
Lab
Lab

Related

Crafting and living

Reading and library

Reading is fast, but skill books are very rare. Whatever you're missing, you read at the library.

Numbers

Reading speedabout 2 seconds per page
Skill books in the worldabout 1/12 of default
Sitting in the library11 % faster
Library, Reading tab
Library, Reading tab

Related

Combat and gear

Firearms

Lots of extra guns are built in. In return, guns and ammo are scarce.

Numbers

Military weaponsonly at military locations
Guns in the worlda quarter of default
Ammohalf as often, more loose rounds
Jamsvery rare

Good to know

  • On hover, the tooltip shows ammo and magazine, for rounds also which guns they fit.
  • Right-click a magazine or rounds: Load all magazines.
  • Legendary weapons deal a bit less damage and wear out faster.
Loot values and loading magazines
Loot values and loading magazines

Related

Combat and gear

Second weapon on your back

With the carry strap you wear a second tool on your back, even the shovel.

Hotbar with the Second weapon slot
Hotbar with the Second weapon slot

How it works

  1. Craft a carry strap: 2 leather strips or 1 belt.
  2. Put it on: new hotbar slot Second weapon.
  3. Hang a rifle, shotgun, spear, sword, axe or shovel on it.

Good to know

  • With a backpack it hangs at your side, without one it goes diagonally across your back.

Related

Combat and gear

Prying

Use the crowbar to open doors, windows, garages and cars. You see the chance up front.

How it works

  1. Crowbar on you, right-click the locked door or the car itself.
  2. Pry open: ... shows strength, chance and injury risk.

Numbers

Min. strengthwindow 2, door 3, garage 6, metal door 8
Chance25 % + 3 % per Strength level and per skill level, up to 99 %
Burglar trait+15 %

Good to know

  • Sneaking halves the noise.
  • Crowbar, wrench, pipe wrench and metal pipe last twice as long.

Heads up

  • Not in other people's claims and not on other people's claimed cars.
Right-click with a crowbar
Right-click with a crowbar

Related

Combat and gear

Custom traits

Character creation has custom AffenBiss traits, plus 4 extra free points.

Numbers

TraitEffect
Haggler (5)5% better prices
Radio Operator (4)shorter cooldown on air drop radio calls
Paramedic (5)first aid twice as fast
Pit Crew (4)car work and refueling 50% faster
Grease Monkey (3)cars wear out slower
Metabolic Miracle (5)settles at normal weight
Unlucky (+3)own air drop: 1 item less
Car Phobia (+6)can't drive yourself
Big Mouth (+3)air drops attract more zombies

Good to know

  • Your second character gets no free starting points.
Character creation
Character creation

Related

The world of AffenBiss

Day and night

One in-game day lasts 4 real hours. By day zombies are sluggish, at night active and fast.

Numbers

AffenBissDefault
Day length4 h1.5 h
1 in-game hour10 real minutes
Nightshort and brightnormal
Zombies activeonly at nightalways
Sprintersevery 10thnone

Good to know

  • At night the air drop brings legendary loot, but comes with 25% more zombies.
  • Sleep is optional, you won't pass out from tiredness.
One in-game day
One in-game day

Related

The world of AffenBiss

Zombies

A bit more than default, in small groups. Some rules are friendlier.

Numbers

Population0.8 instead of 0.65
Respawnonly after at least 2 real hours without players
Player-built wallsare not attacked
Group knockdownoff
Multi-hiton (katana, axes)
House alarms, car alarms, helicopteroff

Good to know

  • Some zombies play dead.
  • Zombie sight: zombies around corners and at the top of stairs are shown, never through walls.
Zombies compared
Zombies compared

Related

The world of AffenBiss

Infection and body

Only bites infect, scratches don't. A bite kills you in 8-12 real hours.

Infection
Infection

Numbers

Transmissionbites only
CureKnox vaccine, 65% chance (see Vaccine)
Corpsesdon't make you sick
Muscle strainbarely
Hunger, thirstslower

Related

The world of AffenBiss

Loot

About 40% less loot than default. Skill books, guns and ammo are very rare.

Numbers

General0.36 instead of 0.6
Skill books0.05 instead of 0.6
Guns / ammo0.3 instead of 1.2 / 0.6
Respawnevery 7 in-game days (28 real hours)

Good to know

  • Respawn only in towns, not in built-on or barricaded houses, and not if 5+ items are still inside.
  • Loot isn't better at night, only the air drop is.
Loot compared
Loot compared

Related

The world of AffenBiss

Ground, reset, cleanup

Nothing stays on the ground outside forever. In a claim, everything stays.

Numbers

Items on the ground (no claim)gone after 4 real hours
Corpsesgone after 2 real hours
Containers500 items max
Map reseta piece every night, each area roughly every 42 nights

Good to know

  • Always stays: weapons, logs, planks, stones, gas cans, propane tanks, generators.
  • Claims and 3 tiles around them are never reset.

Heads up

  • Anything built or stored outside a claim may be gone after a reset.
What stays
What stays

Related

The world of AffenBiss

Farming and animals

Everything grows and thrives faster, to match the long day.

Numbers

Crops4x as fast, hardy
Compost1 week
Animalsvery little hunger and thirst
Milk, wool, offspringvery fast
Grassback after 6 h
Herd
Herd

Related

PvP zone

The PvP zone

AffenBiss is PvE. There is exactly one red PvP zone on the map. Only there can you attack players.

PvP indicator
PvP indicator

Numbers

Enteringwarning bar at the top of the screen
Damagemelee 30%, guns 50%
Claims, car claimsnot possible in the zone

Good to know

  • ATM in the zone: 1x per day +20% deposit bonus on up to $300 (so up to $60 free). Requires 2 hours of playtime, freshly withdrawn cash doesn't count.
  • Air drop in the zone (10+ players online): full army crate with 3 weapon sets, legendary loot any time, but zombies twice as tough and everyone gets the coordinates.

Heads up

  • Outside the zone, rule 7 applies: PvE means PvE.

Related

Character and account

Death: what stays

Account, rank, claims and cars stay. Cash and inventory stay with the corpse.

Numbers

StaysGone
Bank accountCash (stays with the corpse)
Rank and levelFitness and Strength
Claims, vehicle claimsRecipes, traits
Part of your skills (journal)

Good to know

  • Died to a bug or lag? Ticket with video, and the team brings your character back.
After respawning
After respawning

Related

Character and account

Journal

No item needed: after each death your new character keeps part of its skills. Each death costs 10 percentage points.

Numbers

Deathkept
1st80%
2nd70%
3rd60%
...10% less each
9th0%, then back to 80%

Good to know

  • Fitness and Strength don't count.
  • Only counts if the character lived at least about 2.5 minutes.
  • Progress is kept for 90 days.
Journal window
Journal window

Related

Character and account

Second character

Two characters per Steam account. The second works right away, but starts without free starting points and without a starter pack.

Numbers

SharedPer character
Bank accountSkills
Claim and vehicle slotsReading progress
Rank, playtimeJournal

Good to know

  • Your second character is automatically added to your claims.
  • After death, keep playing with the same name. A new name counts as a new character, and a third isn't possible.
Two characters
Two characters

Related

Character and account

Level 1-40

Level rises with real online time, both characters combined. Kept on death. Level-ups are announced in chat.

Numbers

Level 10about 33 h
Level 20about 136 h
Level 40about 552 h
Namesfrom Noob through Pan and Crate Boss to Legend

Good to know

  • The profile in the AffenBiss menu shows "X playtime left until level Y".
  • From level 4 on, every 4th level unlocks a new name color.
Profile with level
Profile with level

Related

Character and account

Leaderboards and crowns

Places 1 to 3 on a weekly leaderboard get a title and a gold, silver or bronze crown.

Numbers

BoardsZombie Butcher, Marathon, Moneybags, Shopping Monkey, Unlucky ...
In gameTop 10 in the AffenBiss menu
All placesaffenbiss.de/ranglisten

Good to know

  • Don't want to be listed? Set it in your account on affenbiss.de.
Leaderboards
Leaderboards

Related

Character and account

Chat and name color

Chat style, name color, rank and crown in chat and above your head.

How it works

  1. Type /chat, or click the gear on the chat, or AffenBiss button, Manage, Chat style.
  2. Pick color and rank, set the toggles.

Numbers

Name colors12, a new one every 4 levels
Chat styleAffenBiss or Classic
Fade outafter 8 seconds, on/off
Chat settings
Chat settings

Related

Character and account

Status monkey and hotbar

The status bar shows health, hunger, balance and whether you're in your own or someone else's claim. The hotbar shows condition and ammo.

How it works

  1. Right-click the status monkey: Everything or Problems only, size, columns, pin.
  2. Hotbar: button on the right of the hotbar. Drag slots to swap.
  3. Tab opens the bar with inventory, recipes and build projects.
Status monkey
Status monkey

Related

Character and account

Settings

AffenBiss button, Settings at the bottom. Only applies to your PC and takes effect instantly.

Numbers

AffenBissChat style, surroundings, tips, temperature, board, music, zombie sight
ControlsButton bar, columns, size, font, hotbar
PerformanceMemory hint, recommended graphics
ModsMod settings
Settings
Settings

Related

Controls

Keys and commands

The most important shortcuts at a glance.

Numbers

Key / commandWhat
Eopens almost everything: shops, ATM, fuel pump, still, vending machine, board, library
Tabbar above the hotbar
W in a carstart the engine
/all, /w, /sh, /feveryone, private, claim, faction
/chatchat settings
/votevote

Good to know

  • Without a command, only players nearby can hear you.
  • Mouse wheel over the open chat scrolls it.
Keys
Keys

Related

Controls

Right-click: everything there is

AffenBiss entries are always at the top of the right-click menu, with an icon.

Numbers

On whatEntries
BanknoteMerge money, split money
Wallet, bagTake out cash
Magazine, roundsLoad all magazines
Scratch cardScratch the ticket
BandagesTreat wounds
Buckets, bottlesPour everything in
CookwareCook
StackTake / drop amount
House, groundClaim house, claim land, area work, report
CarClaim, vehicle manager, push, unstuck, scrap
Door, crateSet PIN, pry open
PlayerLet them drive your car once
Right-click entries
Right-click entries

Related

Controls

Hotbar and bar

The hotbar shows condition, sharpness and ammo. Tab opens the bar above it.

Hotbar
Hotbar

How it works

  1. Drag slots with the mouse: swap or insert.
  2. Button on the right of the hotbar: size, opacity, hide.
  3. Tab: rows for inventory, recipes, build projects. Pin recipes in the crafting window with +.

Related

Controls

Inventory

The AffenBiss inventory, with comfort the base game doesn't have.

Numbers

Surroundingsall containers around you in one list, Shift+click pins
Worneverything on your body, in your hands, in the hotbar
Selection stayseven when food goes stale
Move amountright-click a stack, slider
Labelright-click the container button
Inventory
Inventory

Related

Controls

Little things people miss

The top list for new monkeys.

Numbers

1Cash is lost on death, your bank account isn't
2Dropped outside = gone after 4 real hours
3Zombies are fast at night
4Only bites infect
5Power and water off from day 1
6E opens almost everything
7Right-click a wallet: Take out cash
8Claim a car without a key
9Containers hold 500 items max
10Long break? Open a ticket so your claim doesn't expire

Related

Help and staff

Tickets

Questions, problems, returning a claim: you write tickets right in the game.

How it works

  1. AffenBiss button, Manage, Tickets.
  2. Write new ticket: subject (up to 80) and text (up to 500 characters).
  3. Replies show up in the same window, and chat lets you know.

Numbers

Open at once3
New per day6
Closed ones visible14 days
Tickets
Tickets

Related

Help and staff

Rules in short

Full version at affenbiss.de/regeln. The most important ones:

Numbers

1Don't be a jerk
5One monkey, one account (2 characters max)
7PvE means PvE, only the red PvP zone is the exception
8Hands off other people's stuff
9No cheats, no mod tricks
10Don't bend game mechanics, report bugs
11Claims live by being lived in

Good to know

  • Penalties are tiered. Old offenses expire after 14 days.

Heads up

  • Cheats, modified clients and helper tools: permanent ban.

Related